Project Update 2/23/17
This week I made four major advances.
In Free Play Mode:
My WARNING states/lights are working.
I have created full response and if busy profiles for all four astronauts.
I have created a bank that keeps my resources values updated in the player space and catches fail states.
I have also created a for loop with four different disasters, but with a catch.
The for loop isn't working right now.
I am trying to find a work around but right now, as I have it set up, the for loop is not working the way I want it with a variable delay, it fires once with the proper delay but does not fire again.
The game also still has no audio. Next week I want to add audio and get that timed loop fixed. I might also make small improvements for depth like character mortality to add another RNG element to mix it up a bit. I might have the current timers set for too long, there should not be much downtime. I will also be checking how the score is coming along with my composer.
Until next time,
Ryan Bovee

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